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Fiend

(image)

Fiends attack with excruciating whip blows. Each fiend is consumed by hatred of all things, including themselves. Each fiend is covered with scars and flesh wounds that it inflicted upon itself. The only way to prevent fiends from self-harm is to unleash them upon their enemies. Once a demon king said: and if they aren't a menance, well they're no fiends of mine.

Information

Advances from: Imp
Advances to: Hell Fiend
Cost: 13
HP: 37
Movement: 5
XP: 45
Level: 1
Alignment: chaotic
IDBS Fiend
Abilities: self-mutilation

Attacks (damage - count)

(image)whip
melee
3 - 6
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact20% (icon) fire70%
(icon) cold-60% (icon) arcane-20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef310%
(icon) Deep Water-0%
(icon) Flat130%
(icon) Forest220%
(icon) Frozen110%
(icon) Hills140%
(icon) Mountains140%
(icon) Mushroom Grove160%
(icon) Sand230%
(icon) Shallow Water310%
(icon) Swamp310%
(icon) Unwalkable-0%
(icon) Village160%